Cossacks 3 Patch Download is a remake of the 2001 classic real time strategy game, with up to ten thousand of soldiers fighting it. Hi guys i want to create a lan to learn my son playing cossacks, yes a second generation,but my comps are in network and i can ping to each of the computers. I start a game on my computer and let the other search for a game via lan and he finds a game. When i click join the computer freezes for a 30 secs and it is not possible to join the game.Tried this also on direct ip but doesn't work also. Then we tried to play via gamespy but i create a game and go to the other computer and there i cant see my game. I can see my name in the peolpes list but when i click join the game with this player i get unable to join game. I guess this is because we have a shared internet via a router and therefore we have an internal ip adres but when we go on the internet all comps have the same ip adres. Anyone has some ideas to slove this problem? Ooh, NAT (network address translation) at work. I can't see whats wrong with the internal network: it should work perfectly. A network card should be easily routed to from your PC to say your son's. You could also try to use the IPX protocol and use netBIOS or ARP (hehe!) for LAN games. Except for strict port to port games (where its not possible to change the port of the host) the IP doesn't really matter. Network address translation (NAT) merely integrates the connections from your internal network to the WAN. The host or Gamespy doesn't really care which IP you come from if it came, however it needs to differentiate which port you came from. IP addresses are mere identifications which to send data. I could also tell you how to use your router and Linux to connect to the WAN and claim some IP's of your own and for your network, but that would be more complicated. Player 1 - came from this IP, this port. Gamespy will just send packets to that network card on the port (through routing) and another player from the same router wouldn't conflict because NAT automatically assigns different ports to receive in. It just *translates* the ports on the router to the ports on each computer. Did you know that already? Sorry for rehashing. I see no reason why it can't work on LAN though, are you on the same subnet?
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September 2018
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